UX and Games Researcher based in Santa Cruz. Currently studying gaming in the age of Covid with Quantic Foundry.


 

Intro

I finished my PhD in Cognitive Psychology in 2020, researching how games communicate abstract concepts to their players. In my dissertation, I demonstrated how little black squares moving away from the player’s little black square makes the player lonelier if they are aware of a metaphorical relationsip between Affection and Proximity.

 

 

Work

I’m currently doing some remote work with Quantic Foundry, writing some new survey questions about gaming during the Covid-19 pandemic. I worked with them previously on a virtual reality survey, which I’ve written up here. I was a UX Research intern at Google in 2019 working on some cloud computing services, but some of that is still under NDA.

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My CV

I’ve held a variety of professional writing positions in advertising, marketing, journalism and the entertainment industry, where I’ve been responsible for delivering everything from social copy to 10,000 word features.

In addition, I’ve published three novels and have placed short stories in several prominent literary magaxzines. My latest novel was optioned by a major film production company for TV development.

I’m based in NYC, but available to travel for longer consulting engagements.

 

About

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